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Atelia · Concept

Designing Atelia, a fashion try‑on app that works with any store

You save a dress on one site and a jacket on another, then can't find either when you're ready to buy. Atelia keeps both in one place and shows them on you.

Role
Product Designer
Timeline
6 weeks
Team
Solo
Skills
Research, Product Design, Prototyping

Overview — Answering a brief about AI try-on

The brief was an app that turns clothes you've saved into AI outfit visualisations. The technology already worked, so the first question was where it belongs.

Try-on is arriving inside retailers' own apps, one brand at a time. Atelia sits outside that, so a shopper could hold pieces from several stores against the same body.

Problem — Try-on only matters just before you buy

Three places looked plausible. Managing a wardrobe you already own, showing looks to other people, or the minute before you buy something.

The purchase moment is where intent is already there and confidence is missing, so that's the one Atelia is built for.

Seeing a dress on yourself is useful once, in that minute. An app built only around it has little reason to be opened otherwise.

Solution — One place to gather, try on and decide

So the proposal is a place to keep what you're considering, from wherever you found it. Try-on becomes the last step before buying, and gathering is what the app does the rest of the time.

Gather

Paste a link from any store, or connect a retailer account and bring a whole wishlist in.

Try on

Build an outfit from what you've saved and see it on your own body.

Decide

Size guidance and price sit next to a shortlist you check out from on the retailer's site.

Research — What 41 survey responses and 5 interviews turned up

Saving is scattered across places that were never built for finding things again. People keep clothes in retailer wishlists, screenshots, Instagram saves, browser tabs and Pinterest, and 35% don't organise any of it.

Only 17.5% can find something straight away when they're ready to buy. Most hunt for it first, and the ones who do organise reach for occasion before item type. Collections follow that, so a group is named for a trip or an event.

It started as a try-on tool, and the research turned it into somewhere to put things.

Four charts from the survey responses: where saved items end up, how long it takes to find them again, how people would group them, and the biggest worry before buying

What the surveys and interviews turned up, and the finding the product got rebuilt around.

References — Three things people already do

Shoppers move between three mindsets while buying, and each one already has an app people know how to use.

Collecting

Pinterest and saved posts, where the point is to gather fast and sort later.

Experimenting

Dress-up games, where trying a combination costs nothing and undoing it is instant.

Reviewing

Recipe apps, where an outfit is the dish and the items are the ingredients.

Onboarding — What the app needs before it can do anything

Try-on needs a face and a body, and a recommendation needs some idea of taste. Asking for all of it at the door would end the signup, so it arrives in pieces.

Taste

You tap what catches your eye from a grid of pieces, so the app has something to show you before it knows anything else.

Face

Six selfies, prompted one pose at a time and counted off. Look ahead, turn left, turn right, tilt up, tilt down, slight angle.

Body

Two full-length photos, with the conditions listed before the camera opens.

Each step says what it's for, because people abandon a capture they don't understand.

The taste step, headed “Tap what catches your eye” with style tabs above a grid of garments, beside the six selfie prompts in order — look straight ahead, turn left, turn right, tilt up, tilt down, turn to a slight angle — each counted from one of six to six of six

Each pose is prompted on its own and counted, so nobody has to guess what a good photo is.

The body step asking for two full-length photos with the conditions for a good one listed, beside the review step showing the six face captures and both body photos before the likeness gets built

The body capture lists its conditions first, then gives you a last look before committing.

Core Flows — Saving from any store, and building an outfit

Saving works two ways. Paste a product link, or connect a retailer account and bring the wishlist you already keep there.

The first capture says Add and everything after says Save, so the archive and the collections you build stay separate ideas.

Whether collections should be the archive, or sit beside it

  • Make collections the default archive. Then saving something and filing it become the same action.
  • Auto-create a group for everything saved. The groups feel arbitrary, so you stop trusting them.
  • Keep collections user-made, separate from Saved. Matches how people already group things, by occasion, and leaves the archive doing one job.

Connecting matters more than pasting. The research said saves are scattered across retailers, and asking someone to re-paste all of it by hand would only move the problem.

The try-on canvas splits by category and you pick one piece from each. Generating costs credits, and the button says so before you tap it.

How much of the canvas the body should take

  • Give the body the full screen. The biggest preview, but you can't see the items you're choosing from.
  • A quarter to the body, the rest to the items. A smaller preview, but the items stay visible while you build.
A pasted Zara link resolved into a Coated Trousers card carrying the price and an Add action above Recently Added, beside the Connected Apps screen offering ASOS, H and M and Zara to connect, with a note that connecting pulls in saved items and makes them usable in try-on

Pasting a link works, but connecting a retailer brings a whole wishlist across at once.

The try-on canvas with category-tabbed grids of saved items and a generate action carrying its credit cost, beside the generated outfit on the shopper with each piece listed by retailer and price

One pick per category, and the result lists every piece with its retailer and price.

Iterations — Rebuilding the product three times

Three earlier versions came before the one above. Each broke for a different reason, and each reason changed what I built next.

Shopping platform

The first build was a store. You browsed a catalogue inside Atelia, tried things on, and checked out without leaving the app.

It didn't work. A closed catalogue can't match real retailers on stock, price or delivery, and payments and fulfilment added operating weight a concept couldn't carry. It also worked against how people already shop, which is across several stores at once.

Dropping it set the direction. Atelia became a layer that works across retailers, and the rest of the design follows from that.

Six screens from the shopping-platform version: an Explore feed of brand storefronts, an in-app H and M catalogue, a product page with price and colour swatches, and a Wardrobe split into Outfits and Items, with Explore, Wardrobe, Canvas, Cart and Profile in the tab bar

The store version: a catalogue you browsed inside the app, with a Cart in the tab bar.

Three hand-drawn phone wireframes: a home screen with Paste Link at the top over Just Added and Collections, a Recently Added list of captured items with a Try On action, and a variant of the home screen carrying a cart icon

The first pass on paper, testing whether a pasted link could carry intake and where history belongs.

Try-on across tabs

Try-on actions were spread across different tabs, so tapping one could switch you to a tab you hadn't picked. People lost their place, and the same problem appeared in several different flows.

A tab is a destination someone chose. An action shouldn't move them out of it, so actions now resolve inside the current tab.

A single Save action

Save was doing four jobs at once. It took an item into the app, held it in the archive, put it into a collection, and kept a finished outfit. Nobody could tell which one they were doing.

Splitting it was mostly a naming problem. Add captures, Saved archives, Collections group, and Save Outfit keeps a result.

Deciding — Size, price, and what you actually buy

Atelia stores your measurements, so an item page can suggest a size against your height instead of a generic chart.

Price alerts sit on the item and on the collection, because a lot of saving is waiting for a sale.

The To Buy list groups by retailer, since checkout still happens on their site. Atelia gets you to the decision and hands you over.

Try-on is a styling preview. It shows how a piece looks on you, and it doesn't promise the fit.

An item page for Black Tailored Trousers suggesting size M against a stored height of five foot six, the Size Guide with its inches and centimetres toggle and the M row highlighted across bust, waist and hip, and the My Measurements screen holding the stored face photos, body photos, height and weight

The size suggestion reads off your stored measurements rather than a generic chart.

Saved items as a grid of garments kept from different stores, each with its price and source, beside the To Buy list grouping those items by retailer with a checkout on site action per group

To Buy groups by the store you'll check out on, because that's where the purchase happens.

Reflection — What I learned

The feature people talk about is rarely the one holding the product together.

Try-on is what makes someone download this. Saving, sizing and the To Buy list are what would make them open it again.

Concept work still needs a real problem.

The research changed what this was before any screen got designed. Starting from screens would have produced something that looked finished and answered nothing.