Sreenidhi
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Wardrobe App Redesign

Whering

Whering is a digital wardrobe app. I led an end-to-end redesign of its information architecture, which had fragmented across overlapping surfaces.

Service
Redesign
Year
2026
Credits
Sreenidhi
Link
Live site ↗

The problem was structural, not visual. Different surfaces did the same job: Canvas and Dress Me were both outfit builders, and Wardrobe, Wishlist, Moodboard, and Lookbook were four containers for one behavior, grouping items.

Casual and power-user actions sat side by side in the nav, flattening priority. Two core journeys broke under it: building an outfit, and planning one for a specific day.

Flowchart of the current create-an-outfit journey: two entry points and two interfaces converge on competing buttons, with duplicated and unclear steps
Flowchart of the current plan-a-day journey, showing where it breaks down

I rebuilt around a cleaner object model: the outfit builders collapsed into one Style surface, the four containers into one Collections primitive, and every outfit into a single Outfit object.

The consolidated object model: Canvas and Dress Me merge into one Style surface; Wardrobe, Wishlist, Moodboard and Lookbook collapse into one Collection; composed, discovered and selfie outfits unify into a single Outfit

The result is a five-tab structure that keeps casual loops up top and pushes power-user surfaces one tier down. The product scales with the user instead of overwhelming on entry.

© 2026